Ross A. Dannenberg leads a panel discussion on Software Patents at the 2014 International Conference on Game Business and Legal Affairs in Los Angeles, CA.
Patents, and the litigation and preparation of patents, need not be limited to hardware and devices. Because software is the medium for all games, the well-rounded interactive entertainment attorney must be aware of the ramifications that come with the software patent. And because game publishers and developers are vulnerable to, and eligible for, patents for game software—this session examines practical portfolio strategy, a measured look at defense and enforcement, and discussion on both generalized future patent reforms, and software patent proliferation in the future.
For more information or to register to attend, please visit the conference website.